Showing posts with label armor. Show all posts
Showing posts with label armor. Show all posts

Friday, October 19, 2018

The 25 Cent Tank


The miniature vehicle that started it all.

The older boys on the block first had them: HO size soldiers and tanks. My mother asked where they bought them. So it was that my brother and I were introduced to the neighborhood hobby shop. There was a display that looked like little steps were small tanks.  Alongside were brightly-colored boxes that had HO- sized soldiers.

There was not much choice back then. The display had at most a dozen vehicles, maybe less. Two kinds of soldiers were available: an Infantry Combat group that could pass for GIs, and German infantry. Tanks and vehicles were 25 cents each. Boxes of soldiers were 50 cents.

We each got a box of soldiers which we would split up later, and a couple of tanks. The first tank was that little M4 Sherman. To buy them, we told the counterman the number of the vehicle we wanted. He would go to a back counter where there was a small stack of light gray boxes. It was then a matter of finding the right number and getting the tanks we wanted. The vehicles came in small plastic bags with a couple of decals.

The little M4 was slightly smaller than HO. I figure it was closer to 1/90. It was more delicate than the usual toy tank. The little M4 had a swivelling turret, a gun that raised and lowered, and a machine gun on top of the turret. Little wheels under the hull made it easier to roll on the table.

This was the first. We later bolstered our little HO army with Panzer 4s, Panthers, M47s, M48s. As the range of vehicles expanded over the years, so did our small armies.

The original M4 was a model of the M4A1 Sherman Medium tank, circa 1942 - 1945. ThisA1 version had a cast hull that gave it a rounded shape. The suspension was of a later sort introduced around 1944. The gun and other characteristics hied to initial production in 1942.

Little did hobbyists know that the suspension was a later type. These were the M4s that we had, and as we learned more of World War II tank history, we painted them accordingly.

The most common color was olive drab with the bright white star decals. When Airfix released their first series of Afrika Korps and 8th Army troops, many a ROCO M4 was painted in desert tan. Like the ROCO SWS half track, this was the only Sherman tank we had. Anachronistic suspension system be damned.

In 1967, ROCO introduced a 1/87 scale Sherman M4A4. This had the boxy look of a welded hull and it sported the earlier type of suspension. Slowly, it started replacing the earlier ROCO M4A1 on store shelves.

The little M4a1 was not going to go away. A Japanese company made molds copying 25 of the earliest ROCO tanks. Imported and sold under the UPC (United Powermaster) and Eldon Match Kit brands, the series retained the earlier M4a1 as well as the 1/100 M47 and M48. For several years afterward, these kits were available in hobby shops.

Another company also made its version of ROCO tanks. Aurora, the model kit maker known for its Universal Studios monster models, jumped in with a kit named for a popular TV show at the time. “Rat Patrol” included knockoffs of the ROCO Panzer 4 and panther tanks, a couple of jeeps and a squad of infantry. The set also had terrain pieces that included sand dunes and an oasis complete with a pond and palm trees.
ROCO and Aurora M4A1

Aurora introduced six of the small tanks under the name “Military Midgets.” These ROCO knockoffs included the first series M47 tank,, the M4A1, German Panther, German Panzer 4, Soviet JS33 “Staling” heavy tank and German “Wirblewind” flak tank. Aurora fitted the undersides with plastic wheels. Kits were sold pre-built.

Then came the Aurora kit that knocked everyone back a few pegs. Introduced in 1968, “Anzio Beach” was the ultimate model kit / diorama set. Inside the box were vehicles, terrain pieces, a landing craft, scenery, tank obstacles and soldiers. This set was a bargain, all told. If we had bought individual ROCO and Airfix pieces, we might have spent at least $5.00. Anzio Beach  cost $1.98.

Inside the box was that small M4A1 tank, a knockoff of the ROCO model. There was also an M47 tank, a first series type, plus the German Panther and German flak tank.  That alone was a bargain, as ROCO prices had climbed since 1961.There were soldiers, too. They were knockoffs of the Airfix US Marines and German Infantry. A small landing craft was big enough to carry a ROCO tank. Terrain pieces included a couple of dunes, a pillbox and a bunker. There were trees, rocks, tank obstacles, barrels and boxes.

Anzio Beach was available for several years. The little M4A1 was still around in significant numbers.

A Spanish company named EKO produced knockoffs of ROCO and Roskopf vehicles, though they gave several a few some improvements. The EKO M4A1 had only two differences: a little soft-plastic antenna was fitted on the turret, and the gun had a long muzzle brake.
EKO M4A1

ROCO may have ditched the M4A1 in 1967, but UPC, Eldon, Aurora and EKO kept it in production for many years afterward. Back in those early days, it was all we had and we were glad to have it.

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The little M4A1 had one main flaw:  scale. It was smaller than HO 1/87. Yet for a tiny tank introduced at the time, it is a good model. Detail is decent. The engine cover, pioneer tools and the like are well represented. You can even see the back details where the upper hull overhangs in the rear. The little M4 goes together easily. It has an upper hull, lower hull, two pieces that are the left and right track and running gear, turret, main gun and machine gun. Where the hull clips together in front, the ROCO, Eldon / UPC and EKO pieces come together almost seamlessly. The clips on the Aurora M4 are more visible.

To paint, we used to disassemble the M4 and paint everything its base color. The usual paint was either Testor’s or Pactra olive drab. Tracks were painted Steel. Before we knew of the Pactra Steel ,we would mix Testor’s Silver and Flat Black. The turret machine gun was home-made Gunmetal, which was either Steel and flat black or Silver and Flat black, the black being the predominant color. The final touch was adding decals. These would be stars on the turret and sometimes, the glacis plate. Keep in mind that this was the 1960s and the better military hobby paints by Pactra had not yet made it to our local hobby shops. The little Testor’s and Pactra bottles were everything. Both companies also sold sets of Military Flats.

We went hog wild on the landing craft in Anzio Beach. Using Testor’s military flats, we would give a base coat of Gray. Next, we would apply wide Navy Blue and Sky Blue stripes as a camouflage. They looked great!
Unpainted Aurora "Anzio Beach" landing craft

For British tanks in the desert, we would base coat the M4 in Testor’s Desert Tan. Camouflage was done by adding Brown blotches. They looked pretty good. The hobby shop owner showed us how to camouflage a ROCO tank using Testor’s military Flats set. He sold a lot of paint that way.

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The original M47 and M48 made by ROCO and Roskopf were 1/100 scale. By 1967, they had disappeared from the ROCO inventory. Both were replaced by better-detailed, 1/87 scale models. As Roskopf promoted itself as 1/100, it continued to make both tanks. Aurora copied the M47 for its Military Midgets and “Anzio Beach” set. EKO also produced the 1/100 versions.

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Anachronisms. The M4A1 with hi-volute suspension did not appear until late 1943 - 1944. Previously, it had the Vertical Volute system.

Though included in Aurora’s “Anzio Beach”, the M47 tank did not begin production until 1950. Likewise, the Flak Panzer appeared in 1944, some time after the actual Anzio Beach landing.

The Panther tank included in Aurora’s Rat Patrol set is an anachronism. The Panther was not issued to German forces until after the end of the North African campaign.

The most long-lived of these tanks is the M47, whic h still sees service in some armies. As of this writing, Spain uses several as tank-recovery vehicles. Iran has 100 to 200 upgraded M47s with a replacement turret sporting a 105mm gun. These are used as reserve rather than front-line vehicles. The M47 has served continuously since 1950 and saw combat in Asia, the Middle East, Afrika, Pakistan and India, the Balkans and other places. Ironically ,though the M47 was produced and initially issued to the United States forces, the tank never saw combat with the American ground forces.
1/100 scale M47

Aurora’s Panther tank has a shorter barrel than counterparts from ROCO or EKO. The same went for the Aurora Military Midgets Stalin tank. The reason was packaging. Aurora truncated the barrels so they could more easily fir the blister packaging used for its Military Midgets series.
Aurora panther tank with shortened main gun
For more information on the Aurora "Anzio Beach" set, click here: http://www.thortrains.net/armymen/minimen/aurorasets.htm

Sunday, June 17, 2018

Additions, Updates and Improvement’s to Grant’s “Battle” Wargame Rules.

More on Grant’s Battle Rules

As I implied in an earlier post, I really like Charles’ Grant’s World War II rules: “Battle: Practical Wargaming.”  They are a good blend of realism and playability. The problem with them is that they are limited. Grant set the rules in the last year of World War II. As such, he included a small assortment of tanks, artillery and infantry options. Much was based on available models at the time.
This page has a variety of updates, additions and optional rules for playing Battle. You can choose whic h ones you like, adapt them as you see fit, or use them as a jumping-off point foir devising your own improvements.
I decided to use Grant’s rules as the basis for a trio of mini-wargames for model tanks and small scale soldiers. Following his lead, I was able to develop Speeds as well as Defense and Attack values for vehicles and weapons that he did not list. I also made some adjustments to “true up” the list with knowledge I had of armored vehicles.


Expanded charts: The original book gave charts for Defensive Value, Attack Value and Movement for a handful of vehicles. I have expanded that and made a few corrections along the way. These are included in three sets of “mini-rules” I compiled back in `05. I based these on Grant’s system.

Hans Und Panzer covers World War II circa 1943-1945 It covers many tanks and guns not included in the original Battle. Download a copy here:  http://www.thortrains.net/milihistriot/muzzleblastanks.pdf

Hand Und Panzer Afrika Korps covers World War II circa 1939 - 1943 It includes several tanks and weapons used in the early part of the war. One typo: we listed the 45mm gun as German when it should have been Soviet. Get it here: http://www.thortrains.net/milihistriot/muzzleblastafrika.pdf

Krunch a Commie covers the Cold War from 1946 to about 1975. There may be some discrepancies. For instance, we list the Defensive Value of the Centurion at 18 based on an early model. The later model would be 19 or 20. I did not figure guided missiles like the TOW, Sagger or Shillelagh into the rules, nor was there any mention of reactive armor. I may have to work these out in the future along with larger HEAT weapons like the 106mm recoilless rifle.  (I can tell you from experience that firing the 106 is a wonderful experience. Really cool!)  Get it here: http://www.thortrains.net/milihistriot/muzzleblastcoldwar.pdf

Because of information I had, I have corrected a few of the armor values and such. These booklets can be used with Grant’s rules

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I use a different system for anti-tank gun hits. The front of a tank is at full Defensive Value. The sides are 2/3 this value, and  the rear is ½. Though most tanks have ½ the armor on the sides, I take into account the skill of the drive ro minimize vulnerability. Otherwise, it would be Front: Full Defensive Value;  Side: Half of Defensive Value;  Rear, 1/3 Defensive value

When determining Defensive Value from sides or rear and you get an oddball number, round up.

Let’s be blunt: you may not agree with all of my Defense and Attack values. No problem. This is a hobby, not a religion or a science. Adapt and improvise as you see fit.

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If you want to take into account the skill and leadership of different armies, consider this

The US and Commonwealth armies are the baseline.

Soviet and Italian crews had less training both for troops and officers. However, Italian troops improved during the course of the North African campaign. Soviet troops were rushed through training. This is reflected in both morale and shooting.

Tanks and AT guns and morale:

Italians prior to July 1942 and Soviet crews fire at -1 on the first shot at a target.

Italians prior to July 1942 and Soviet troops get -1 on morale rolls.

Italian troops improved as they gained combat experience. Also, some units in North Africa were retrained by Rommel.

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Optional horse cavalry rules (Cossacks, etc.) Cavalry moves 10" on road, 6" off road. Cavalry goes through woods at ½ cross-country speed.

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The morale rule I included in the mini games was a simple one. Frankly, I think Grant’s system is just as good. In his method, 10 is the base number. Points are added or subtracted and a single die is rolled. If the score adds up to more than 10, the unit is okay. If less, the unit stays in place .It must roll for morale the next turn. If it is nine or less, the unit retreats 1 full turn. It will continue to roll for morale at the beginning of each turn until it either routs off the board or scores 10 or more and operates according to orders. An officer can be sent the intercept the unit and help improve the morale score.


I have yet to work out a rule extending visibility to 60 inches. Such a rule would be very useful for fighting in the Desert (North Afrika, Egypt and Syria) as well as Cold War combat after 1960. In the latter case, improved optics and range finders make a difference. Again, there is also the issue of guided weapons that appeared in the 1970s. TOW and Shillelagh missiles come to mind. The trick is to keep it simple land practical. We do not want to confuse anyone. We have to be considerate.

Likewise. I do not feel confident that I can come up with values for the modern super-tanks such as the M1 Abrams, Challenger, T-90 and Leopard 2. The same goes for guided artillery and rocketry. This is why my games stop around 1975. Military technology has surpassed game play.

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Grant’s Additional Rules

In the additional Rules ( chapters 27 to 32, originally printed in Meccano magazine) are rules for terrain. Grant used graduated hills, somewhat like those of little wars, but contoured. Each contour was a rise of 50 feet. Going uphill reduced speed by ½, whether cross country or on  road. Thus, going up a contour, a half move was plotted from the start point on the lower contour to the end point on the next one.

A point about 1 inch over the center of the top contour represents the hilltop. Troops on one side of the hill cannot see troops on the other side of the imaginary top unless one or the other crests the hill.

In Grant’s rules, movement through woods was 2/3 cross-country speed for Infantry. They were impassable to vehicles. There was no penalty for vehicles or men moving on roads through woods.

Rivers could only be crossed at fords and bridges. Smaller streams could be crossed at these rates: 2 moves for infantry and 4 moves for vehicles. The latter includes man-pushed artillery.

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Optional scenery / terrain rules: 

Swamps are impassable except for amphibious vehicles. For LVTs, DUKWs, Schwimmwagens, etc, crossing swamps is at ½ cross country speed.

Lakes are impassable to all but amphibious vehicles. These can move at ½ cross-country speed.

Rivers: Amphibious vehicles cross rivers in one move. However, an optional thing is to roll for current. Determine direction of current before the game starts. Roll die for each vehicle. Each pip is 1 inch for small vehicles like schimmwagens and Weasels.  It is ½ inches for larger things like DUKWs and LVTs. This is how far down-stream a vehicle will emerge from the river.

Optional bridge rules: The infrastructure in Europe and Asia was a hit-and- miss thing. This was especially true in Eastern Europe, China, Korea, Southeast Asia, Indonesia, New Guinea, and the Pacific islands. Not all bridges were created equally. Some could handle tanks, some could only handle lighter vehicles, and some could only handle horse carts and men. You can agree to rate bridges before the game:

Class 1: all vehicles
Class 2: medium tanks and lighter
Class 3: light tanks, half tracks and lighter
Class4: wheeled vehicles, armored cars and lighter
Class 5: men, horses, horse carts

A Class 1 would be obvious because of its size and strength. Some bridges should be obvious by their width. Some may not be as obvious. An optional rule is that the strength of Class 2, 3 and 4 might have to be revealed either by crossing them or by sending a scout to check them out first.

Once a vehicle enters a bridge, the bridge’s class is revealed. A scout takes 1/2 move to reveal the class of a bridge.

On crossing, a vehicle two or more classes higher than the bridge will damage it. Roll a die. 1, no damage. 2, 3, 4 moderate damage. The bridge’s class is lowered 1 level (For instance, a Class 3 becomes a Class 4 for the rest of the game). 5, 6 the bridge becomes impassable except by infantry. In the case of a 5 or 6, roll another die to see the fate of  the vehicle: 5 or 6 means it falls in the collapse and is unusable for the rest of the game. 3,4 means it does not cross and must be immobile for 1 move. 1, 2 it crosses but must remain immobile for 1 move.

A vehicle 1 class higher than the bridge does damage thus: roll 1 die. On a 6, the bridge collapses. Roll as above for a collapsed bridge to see if the vehicle gets through.  4, 5, the vehicle cannot cross and the bridge is reduced 1 class. 2 or 3 the vehicle crosses but the bridge cannot take any other vehicle higher than its class without collapsing. On 1, the vehicle gets across without damage to the bridge or itself.

Class 5 bridges are always impassable by vehicles. There is no need to roll a die to determine their class. Class 5 bridges always look impassable to vehicles.

Artillery attacks on bridges: batteries of guns of 75mm or higher can fire to damage bridges. First, they must hit the bridge as per the regular artillery rules. If hit, a die is rolled. If the die roll is higher than the class of the bridge, another die is cast:

1, 2, 3: Bridge reduced 1 class.
4, 5: Bridge reduced 2 classes
6: bridge totally out.

If a bridge is hit several times and is reduced past 1, it is out.

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I still prefer the small-scale HO, OO and 1/100 vehicles by ROCO, Airfix, EKO and Roskopf. They are more fun that the 1/285 and 1/300 stuff. I got my start with ROCO and Airfix and tend to favor them. However, there are other makes out there offering good stuff. The soldiers by Caesar and Pegasus look nice. Matchbox  made nice figures and models, too. Esci is okay, but in my opinion, not as good as Airfix.

Back then, I was unaware of Comet / Authenticast 1/108 scale recognition models of military vehicles. Nobody around us imported Roskopf models.  We had what our hobby shops had. In our neighborhood, it was ROCO MiniTanks and Airfix soldiers and tank kits. At the time that Grant wrote his book, things were limited. ROCO had yet to release its German kubelwagen and schwimmwagen (German “jeeps”). Most of the available models and kits were of US and German vehicles. ROCO made two Postwar British tanks and only three World War II Soviet tanks. Most of the MiniTanks artillery was American. Airfix made a few British vehicles and guns.

As for soldiers, Airfix was the main source. The available sets for World War II were German infantry, Infantry Combat Group (British), 8th Army, Afrika Korps, US Marines, Russian Infantry, Japanese Infantry and Russian Infantry. The British Commandos had not yet been released. Our only other sources fo small soldiers were a few small ROCO sets and Giant, a Hong Kong manufacturer. Giant made crude US and German troops.

Since then, we have access to many more models from other makers. Roskopf became available. Matchbox, Fujimi, Hasegawa and Revell made vehicle kits. Matchbox, Revell, Esci, Pegasus and Caesar also made small-scale soldiers. That alone is cause to update the rules.


For info on the tiny tanks and soldiers, click here: http://www.thortrains.net/armymen/minimen/tinymen.html





Wednesday, May 30, 2018

Grant's "Battle" and World War II Wargaming


I have been re-reading Charles Grant’s “Battle: Practical Wargaming.” It is a good set of rules for World War II wargaming. In fact, three of my mini games are based on it. (Hans und Panzer, Hans und Panzer Afrika, and Krunch a commie - all available here:  http://www.thortrains.net/milihistriot/downloads.html  )

Over the years, I have read and tried several rule sets for the World War II to Modern Era. My first set were the Featherstone rules given in Wargames: Battles and Manoeuvres with Model Soldiers. (British people routinely mis-spell words like maneuvers. They clearly do not understand nuances of the language.)  Nice for a start, but lacking. His second set in Battles with Model Soldiers were actually limited to model vehicles and artillery made by Airfix at the time. So it was on to other rules.


Somehow I had missed Charles Grant’s rules at the time. I did not get a set until almost 20 years ago. Needless to say, I liked them instantly. There were a few bugs, but for the most part, they were excellent. Granted that the original rules were a bit spare, insofar as they only covered a few vehicles in the last year of the War. Extrapolating values for other vehicles and guns was relatively easy. The rules themselves were practical and allowed for a fun game without a lot of useless complexity.

One glitch was how Grant handled the differing armor on the sides and rear of a tank. I prefer a more realistic scenario: In mine, tanks hit frontally are judged by the full Defensive value for that particular vehicle. A side shot is given 2/3 the Defensive Value, and a rear shot is ½ the value.  This takes into account that tank drivers will try to minimize vulnerability insofar as the sides, so that 2/3 is more reasonable than ½. We have to take account of actual armor thickness and the way they were operated. My addition fits the real nature of armored vehicles.


When reading older works, be aware of the hobby situation at the time. There were fewer models available, and that includes vehicles, artillery and infantry. Airfix was the most common source for infantry and 1/76 scale tanks up until the early 1970s. Fujimi emerged around 1972 (that’s when I saw my first Fujimi kit - a King Tiger) Matchbox came a little later. ROCO had the largest line of tanks and had been imported into the US and UK since 1961.
Roskopf was out there, but was not as available in the US.

Everyone made a Sherman or two, Panzer IIIs and IVs, a Tiger, a panther and a T34. You could get them in 1/72 ( Hasegawa ), 1/76, 1/87 and 1/100.  Try to find a Nashorn, Hummel or M7 “priest” and you were out of luck. And while it was easy to get infantry for the major components, they still had not come out with the smaller contingents. You could find US, German and British infantry as well as paratroopers and Commandos, but it was a while before you could find a set of Cafones (Italians) or a Box o’ Bogans (Australians). Folks had to substitute, convert, or make do.

Then there were the “new” 1/285 scale tanks. What fun is wargaming when your tanks are half the size of N scale?

Wargaming itself was about to get cluttered. There were many sets of rules being published. Featherstone, Gygax, Scruby, Grant, Bath, Barker, Quarrie, and a host of others were churning out rule sets for a variety of eras and conflicts. By the mid-70s, there was a glut of rules. All you had to do was walk into the “new” Compleat Strategist and be overwhelmed by the available games and rules.

But I still prefer the old-school rules.

Hans und Panzer, Hans und Panzer Afrika Korps (1939 - 1943) and Krunch a Commie (Cold War ) contain updated Defense Values and Attack Values as well as Speed and Movement tables compatible with Grant’s Battle rules. They cover many of the tanks, other vehicles and anti-tank guns of their respective eras. These games are also compatible with each other.

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There are three subtle jokes included in the above article. Did you catch them?

Saturday, March 10, 2018

Easy Painting Tricks for Cool Knights and Armored Warriors

Fighting Knights
You can make variations with this method.


Many hobbyists are content to give their miniature knights’ armor a coat of metallic paint. There are easy techniques you can use to make better miniature knights and armored warriors. I learned this one

For knights and armored fighters: paint the armor flat black. You can follow up in several ways.

1) Paint the armor a flat black.

2) Dry brush lightly over the black with Silver, Aluminum or Steel color

3) Optional - you may paint certain details in a Steel color: helmet, elbow armor, atc

4) Go over the figure with Rub n‘ Buff silver or drybrush very lightly with Silver-colored paint to expose details.


For bronze-colored armor on Knights or others, here are some tricks
Bronze and Silver Knight

1) Paint the armor a dark bronze tone

2) Get Antique Gold and drybrush lightly, or use Rub N Buff Antique Gold.

Bronze and Silver knights using the above techniques. Knight second from left used a different method.


Optional methods for Bronze armor.: You can paint the armor  a very dark brown, then follow with moderately drybrushing a Bronze color. Finish by either: a) lightly drybrushing with a Gold tone such as Antique Gold, or b) apply Antique Gold or Gold Rub N’ Buff to hit the highlights.
Despite a poor photograph, these Greeks benefitted from this technique.

I usually apply Rub N’ Buff with a fingertip. First, I rub it on paper to thin it out, which makes a lighter coating. Practice with cheap figures to get the feel for it.

As the photos illustrate, these techniques allow a lot of variety. They are versatile. You can go from knights that are mostly black to others that are almost silver, and any shade in between. Bronze knights can range from dark bronze to almost gold. Practice with cheap figures to get the hang of varying the color.

For cloth, such as hauberks and cloaks, do as with other clothing. Paint the item a base color. Let it dry for at least 24 hours. The apply a wash of a darker shade of that color. You may follow up by touching up highlights - tops of folds, etc. -  with the base color.

Learn to paint some of the common Medieval heraldic objects such as birds, fleur de lis, stylized lions, etc. You can paint them on shields, hauberks, and horse gear.
Diagonal Pattern and Bird Motif




Saturday, December 30, 2017

Tim Mee Recon Patrol armored cars


Lockheed XM800W

Just received: the Tim Mee “Recon Patrol: Armored Scout vehicles” set. These are based on the Lockheed XM800W, a three-axle vehicle introduced in 1972. The Tim Mee version has one less axle.


The Lockheed xm800w was one of the vehicles submitted for testing for the Cavalry. By 1975, the project was cancelled and none of Lockheed’s vehicles was accepted.

The armored car featured a 20mm auto cannon.


Tim Mee has been making these since 1978. You can see the appeal.  They have a “space age” look to them.

Overall, this is an interesting design. The roof hatch being small, was it meant for discarding spent ammo? I wonder. The driver’s hatch is like a type that swivels to allow the driver to get in or out. Armament is obviously an auto-cannon and could be anything in the 30mm to 30mm caliber. Molded on are pioneer tools and other equipment.


The Tim Mee armored cars look good in tan or green. They are clearly meant for soldiers in the 50mm to 60mm sizes.

Now my wicked mind goes to work. The turret could be altered or removed to allow a larger gun or recoilless rifle, making the car a light tank destroyer. Pop the turret and with a little work you have an open-top command car. You could also mount katyusha type rockets.

The armored car could also be a futuristic sci-fi vehicle. A little work can render that cannon into a large ray gun. One might also make it a rocket launching vehicle. Paint it white with black markings and you have an Imperial Stormtrooper support vehicle. Use other colors, and you can have a land car for the Galaxy Laser team figures. All you would need is a cunning paint job to make a Klingon battle car. Use your imagination.


Sci fi fans might consider weird looking tires to complete the effect.

A sharp hobbyists can convert these cars into an entire fleet of combat vehicles including standard cars, anti-tank defense, command cars, armored ambulances and indirect-fire rocket batteries.


There are many other ways to enhance the cars. Camouflage will look great on them. Woodland, jungle, desert and winter camo schemes can be applied. Details are prominent enough  that they can also be painted, right down to the straps,

Obviously, the Tim Mee armored cars are one of the more attractive vehicles for the toy soldeir hobby.

The cars come with stickers. Jeff Imel has done a lot of work adding stickers to both Timmee and BMC products. Hard to see in photos, the stickers include thee large and six small stars and three serial number panels in OD green.

These are cool modern recon vehicles. I also like their potential for sci-fi skirmish gaming.

Presently, you can order yours here: https://www.amazon.com/TimMee-RECON-PATROL-Armored-Cars/dp/B076ZQCRN3

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Armored cars like these are generally used for reconnaissance and infantry support. They are lightly armored and generally lightly armed, although some anti-tank versions have heavier guns. The armored cars are made for speed. Classic armored cars include the German SD Kfz 222 and 234 series, the German “Puma”, British “Saladin” and American “M8 Greyhound.” The modern Stryker vehicles are eight-wheeled armored cars used as personnel carriers wit ha few heavily-armed support versions.

Tuesday, March 1, 2016

Airfix Soldiers: Where It all began

Along with the ROCO Minitanks came Airfix figures. these were imported by Associated Hobby Manufacturers, better known as AHM for their dark blue boxes with yellow trim. The importer got its start bringing European-made HO trains to the states. Back then, scale was a looser fit that it is today. Some of AHM/’s trains were pure HO at 1/87 scale. Others were made to British OO standards: a 1/76 scale train made to run on HO track. Airfix handled the middle ground between both by promoting its figures as HO / OO.
 
 
The difference is conspicuous today. HO is 3.5mm to the scale foot, and OO is 4mm per scale foot. A 40' boxcar body in HO is about 140mm long as opposed to OO at 160mm. Even in figures a 6 foot man in HO is 21mm tall. In OO, he is 24mm. In 1/72, he is 25.4mm. The differences do show, at least to us who have been acclimated to scale.
I am of the impression that AHM’s motivation for importing Minitanks and Airfix "Minimen" had everything to do with HO model railroading. They probably did not realize that these would become a hobby in themselves. Airfix produced six sets of figures at the time: Guards Band, Guards Colour Party, Civilians, Farm Stock. Infantry Combat Group and German Infantry. The Guards were Coldstream Guard types that would be useful for parades in a model railroad setting. Farm stock were typical farm animals one might find the Britain. There were pigs, horses and cows for England, as well as sheep for the Welsh and Scots. Civilians were typical everyday people of the time. It even had a motor scooter. They might be a bit big for pure HO, but they fit well enough. They were especially welcome at a time when HO scenery was less well supported.
The Infantry Combat Group and the German Infantry were different. These were miniature soldiers in combat poses. The Infantry Combat Group were molded in a medium green drab. Their equipment was along the lines of British troops, along with the late-war Tortoise Shell helmet. At that size, they could pass for other Allied troops. Cast in a blue-grey, the Germans wore the standard helmet and uniform that were issued from 1938 onward to 1944. Both sets had stretcher bearer medic teams. The Germans also had a peculiar antitank gun very loosely based on the PAK 42 "Squeeze gun". I doubt the sculptors checked the TO&E for either army. Conspicuously missing were the light machine guns that were part of every infantry squad during World War II.
 
 
There was not much else out there. Authenticast had made some 20mm scale figures of American, German and Soviet infantry. The sets included one or two advancing riflemen, an advancing submachine gunner, prone and kneeling riflemen, and a man with an antitank weapon. In this case, it was a Panzerfaust for the Germans and a bazooka for Americans. Each set also had one-piece castings of a two-man machine gun team and a 37mm antitank gun with two crewmen. However, these were not well known. Few shops carried them. Airfix was the first most of us saw of small-scale soldiers.
 
 
The combination of Airfix soldiers and ROCO tanks enthralled budding young hobbyists. The tanks had excellent detail in a small size, and the soldiers looked good. Price also had its due. At 50 cents for a box of Airfix soldiers and a quarter for a Roco Minitank, a lad could have a platoon of infantry and two supporting armored vehicles. Additionally, those early ROCO tanks came with a pair of decals: white stars for US, red stars for commies and panzer crosses for the Germans.
AHM billed the Airfix soldiers as Minimen to accompany the Minitanks. The small boxes of soldiers had cellophane windows though which you could see the figures. On back of each box was a list of all the poses and figures enclosed. Boxes were brightly colored with drawings of their contents.
The original owner painted his to match the box art
And if you look at the picture on the Infantry Combat Troops, you can see that the artist was inspired by Herald’s Khaki Infantry. Two of the men are carrying SLR rifles and charging like the Herald figure, which is not replicated in the Airfix set.
 
 
The fun started when the box was opened. Out came sprues of soldiers. Each had to be detached with a little twist and turn. Each new pose was interesting. Soon there was a small pile of diminutive army men just waiting for their first battle.
 
 
The German seemed exotic to us. They had those odd grenades and other weird equipment. Most of us had only seen German troops in the movies. Handling toy German soldiers up close brought us into contact with their unique uniforms and equipment.
 
 
In no time, our toy soldiers were coupled with the toy tanks. Our tabletop battles began. We could have a complete battle on half of a kitchen table with the tiny figures. And what fun they were. Both sets had the classic posed: grenade guy, kneeling shooter, standing shooter, crawly guy, the charging guy. The Infantry Combat Group had one pose for a bayonet charge. None of the German weapon sported bayonets, so they better not run out of ammo!
 
 
We could put soldiers in back of little HO size half tracks and army trucks. Some could hitch a ride on back of a tank.
 
 
Of course, it got even better.
 
 
Our local hobby shop made a diorama using the tanks and soldiers. They also used a set of small European buildings, known later as "Village in a Bag." There were four cottages and a small church. Using a soldering iron, they had some "battle damage" to the houses. A combination of model railroad scenery and other items made a battle in a small town, complete with a creek running across it and bridges. The diorama maker had painted the faces, belts and weapons of the soldiers. Little boys thought it was amazing. I am sure that diorama, placed in the shop window, sold many a toy tank and box of Airfix soldiers.
In time, Airfix and Roco expanded their lines. ROCO added various tanks and vehicles, both modern (at the time) and World War II vintage. Airfix made more Minimen. Cowboys and Indians came next, cast in a russet color. In the following years they produced Civil War troops, British 8the Army, the Afrika Korps, French Foreign Legion and US Marines. Each new set was a welcome addition. We eventually had Japanese troops, paratroopers, Russians and commandos to supplement our tanks. There were also historic sets such as Romans, knights (Sheriff of Nottingham), ancient Britons and Medieval peasants (Merry Men) For some reason, the Revolutionary War guys were not that popular. Nor were the Napoleonics. The World War I sets went over well, however. I wonder how much Snoopy and the Red Baron had to do with that.
 
 
And how many of us busily built and painted Airfix’s 1/72 Sopwith Camel and Fokker Dr 1 Triplane? More than a few!
Four Airfix Second Version US Marines
Later, we started building the Airfix 1/76 military models. There were a handful of them before 1970, after which more vehicles were added to the list. The Airfix kits were nice enough. They seemed to dwarf ROCO and the other brand of pre-built tank, Roskopf. Nonetheless, we loved them all.
 
 
Airfix updated several of its older sets. I first saw these after finishing my time in the Army. The company re-sculpted its German Infantry, British Infantry, (Infantry Combat Group), US Marines, 8th Army, Foreign Legion and Afrika Korps. They were a little bigger and the poses were more realistic with better details. The larger size made them less compatible with ROCO. Meanwhile, other companies were competing. Matchbox had a series of World War II soldiers. An Italian company called Atlantic arrived with a variety of ancient warriors, Wild West figures and World War II troops. Fujimi and Hasegawa made hard plastic kits of World War II troops. Later, Esci entered the market. For most of us, Airfix was the standard by which all others were judged.
A Few of the Airfix Second Version British Infantry
Come the 1980s my circumstances and responsibilities changed, and I had to put hobbies aside for a time. My collections got lost later in that decade. When I again had time and space for hobbies, it was the mid 1990s. New makers were adding to the realm of small figures. Today, the variety is overwhelming. Many are from Russia and the Ukraine. The variety of armies and eras and troop types is astounding.
 
 
For all the variety and quality, those of us who were there when it began have a fondness for those two original sets of Airfix army men. The Infantry Combat Group and German infantry were our first and the ones that got the ball rolling.
Five Airfix First Version US Marines
 
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Airfix might not have gotten all the details correct in some of their sets, but the animation of poses and assortment of figures made most sets a charm. They made a hard standard to match. In my opinion, Matchbox came close but was not quite as good. Esci ran hot and cold. Some sets were great and others were rather blase. Atlantic had its ups and downs, too. I have seen some of the current sets from various makers in recent years and it is quite amazing. Quality and variety are truly astounding. Even then, a set of Airfix soldiers usually costs a few dollars less than the others.
 
 
I think that I would like to use troops closer in scale to ROCO. Most of the 1/72 are too large. Granted, I have lost touch with 1/72 figures because I spend most hobby time making the 1/32 and 1/30 figures I hand cast.
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For those interested in games with HO size soldiers and ROCO tanks, here are some rules you might want to try:
 
 
My game "Tankplank" was inspired by that diorama in the old hobby shop. It is an armored and infantry battle in a town. You can get Tankplank and Tankplank Advanced Rules here:
 
 
 
Battle by Charles Grant was one of the early sets of World War II games with HO miniatures. You can download a copy of the book when it ran in serial form in Meccanno Magazine from this page here:
 
We have several small games that derive from Charles Grant’s system. They are World War II game "Hans und Panzer," a version of Hans und Panzer for the war in North Africa, and a Cold War version called "Krunch a Commie." they can also be found on this page:
 
 
Phil Barker’s ruels for infantry and infantry armor games can be found here, as well as Ancient, Medieval and other rules.:
 
 
 

Thursday, February 25, 2016

Of ROCO Minitanks and Hobby Shops

The first time I entered a hobby shop, I was five or six years old. We were there because some older boys on the block had new toy soldiers. They were tiny. My mother had asked where they got them, and they told her about the hobby shop.
The hobby shop was a little storefront on Central Avenue. It was a small shop. There were display windows on either side and a door inside at the center. The windows displayed various models and trains and those tiny soldiers.
We entered a typical store of the time. There was a counter on one side with shelves behind it and some display items. The other side was a wall of wooden shelves with models and trains.
In one of the glass counters was a small display. I think it was white, or maybe a light gray or pale blue. The display was terraced, like steps. On each step were three or four tiny vehicles. They were a very dark color. Most were tiny tanks. Beside the display were boxes of the tiny soldiers.
To buy a tank, you had to tell the counter man which one you wanted by saying its number. He would look through stacks of gray boxes on shelves in the back counter. Each box had six or more tiny vehicles, each wrapped in a small plastic bag. Packed with each was decals: white stars for American vehicles, red stars for Soviets and Panzer Crosses for German tanks. The tanks were 25 cents apiece.
There were two kinds of soldiers in cardboard boxes with cellophane windows., They had a picture of soldiers on the front, and a list of the figures on the back. Only two kinds of soldiers were available. The green drab Infantry Combat Group looked like Allied soldiers. Blue-gray German Infantry had figures of World War II German troops. Each had 48 pieces. For a dollar, you could buy two tanks and a platoon of infantry.
There were other figures for model railroaders by the same company. I remember Farm Animals and Civilian figures in "HO / OO" scale. There was also a marching band set and British guardsmen.
At the time, ROCO only made a few different vehicles. I remember the US M47 and M48 Patton tanks, a US M4A1 Sherman, at least two different Panzer IVs, a German Panzer V "Panther", a Soviet JSIII "Stalin" tank, a 2 ½ ton truck and some other items.
We did not know much about tanks then, except for what we saw in movies, read in comics, or heard from older relatives who were veterans. Our play wars included a few tanks that were from a later era. We did not care. For little boys, close enough is good enough.
Of course, we could afford the little Roco tanks and Airfix soldiers. I remember one year when Halloween fell on a Saturday. My friends and I were out all day trick or treating. Along with candy and apples, some folks gave money. W e gathered nickels and dimes and pennies. One old woman even gave out quarters. That money was enough to buy some tanks at the hobby shop, which is just what we did. Then we returned to trick or treating to get more loot.
ROCO and Airfix continued to add new sets over the years. They all ended up at the little hobby shop. I remember the Airfix 8th Army, Afrika Korps, US Marines, Cowboys, Civil War guys, Indians and French Foreign Legion. Then came new sets with more detail, such as the Japanese Infantry, Arabs, Robin Hood, Romans and Ancient Britons. ROCO added more modern tanks and upgraded a few others, as well as expanding their World War II lines. In our youthful enthusiasm, we had toy-tank arms races where both sides had too many King Tigers and nothing lighter than a Sherman.
A couple of things changed the way we enjoyed our mini-tanks and min-men. One was a book titled War Games: Battles and Manoeuvres with Model Soldiers by Donald Featherstone. The book showed us a better way to play games with our tanks and troops.( A later book by Featherstone used specifications made to fit Airfix’s inventory of 1/76mm kits for a more advanced type of game. We loved it.)
Another change came over a decade later. Summer of 1972 was spent at the Jersey Shore. I made some friends and found a hobby shop: Air and Armor Hobbies in Belmar, NJ. We had a lot of fun, played our wargames and built models. At Continental Hobbies out by Freehold, I was introduced to the Roskopf mini-tanks. Of course, soldiers were the least of my concerns at the time. Like many youths my age, I would drop everything if a female entered the picture. (She was a skinny Irish chick and we had a lot of fun.) And so it was until mid-Autumn of that year, when I went into the Army....
My collection of tiny tanks and soldiers and other wargame figures were lost in the mid-1980s. A couple of disastrous moves followed by unexpected circumstances upset everything. I had little time for hobbies after that. Many other things needed my full attention. One needs a stable place to work with miniature hobbies. It took another ten years before I got back into them.
 
I have to admit a disappointment in miniature hobbies these days. There is little incentive for young people to get involved in them. Model kits are very expensive. So are trains. The little tanks sold by Herpa, many of which are reissued Roco models, are very expensive. While the Airfix soldiers are priced reasonably for these times, the tanks and other vehicles are not.
ROCO had competition. Eldon, UPC, Aurora and Marusan made kits that were pretty much knockoffs of Roco vehicles. They were all affordable. The same went for the Roskopf tanks. They were all priced fairly for the time. When I see the price of Herpa kits, I balk, Sure, some are updated and have extra detail. That tooling might have been expensive. However that may be, how does an item that went for 29 cents in 1966 sell for over $20 in 2016? And how are we going to attract young people to the hobby when a single piece costs more than one of their video games?
We need to bring back those competing kits!
 
One of the things this hobby gives is the satisfaction of doing it oneself. I remember how I felt the first time I did a full paint job and decals on a ROCO tank. That is just one of the satisfactions this hobby has. There was the fun of learning about the real vehicles and how they were used. More fun came by painting soldiers and arranging miniature units. There were also dioramas and little battlefields we made, using the old "Village in a Bag" houses. We learned to paint and assemble small things, and to use our creativity with tangible results.
The fellows running the old hobby shops were more than merchants. They knew their products and how to work with them. In our local shop, the owners showed us how to camo-paint our ROCO tanks and told us what paint set to buy. (Testor’s Military Flats). The same guys could tell you how to set up switches on an HO railroad, what track you needed to expand an HO slot car set, and what tricks to use building model kits. I can think of a few other shops offhand where the folks behind the counter could offer expert advice on using the shop’s products. Sadly, all of them are long gone.
I believe that one day, people will realize what they are missing and will again seek activities that require making something. At least, I hope so. The virtual world and video games are ethereal and intangible. People may again seek to make something tangible, They will want that which has physical reality. Likewise, I hope they regain the satisfaction of making something.. For us who know the pleasure of the job well done, the benefits are obvious. Perhaps one day young people will rediscover those benefits for themselves.
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Most hobby shops were fun, but there were always an odd few where the owners were less than congenial. We called them "Hobby grumps" and "Hobby grouches". Those surly individuals acted as if customers were at worst a nuisance, at best an occupational hazard. Most of them also thought they were the best hobby dealers on Earth and deserved total customer loyalty. As soon as a competing shop opened close enough to them, their customers headed to the new place. Should any ever stop back in the grouch’s shop again, they would hear a derisive remark about being a disloyal customer or some such rubbish.
The hobby grumps were especially unfriendly to younger hobbyists. Instead of seeing children as the future of the hobby, they were rude. By the time those kids became older and had more to spend on hobbies, they were already someone else’s customers.
Fortunately for me, the folks who ran the hobby shop in my neighborhood were friendly to all of their customers. That inspired many to invest more interest in hobbies. Most shops were the province of good-natured fellows who were more than happy to share their expertise. That personal insight is something that cannot be gotten on the Internet. On the other hand, the grumps were a rare hazard in an otherwise pleasant field.