The Science Fiction / Space supplement to the OMOG Advanced game rules can be downloaded here:
www.thortrains.net/shambattle/OMOG-space-supplement.pdf
Have fun!
This is a set of ideas for running your own skirmish games. Much is still tentative.
You can download OMOG Advanced here: http://www.thortrains.net/downloads/OMOG-advanced-game-2015.pdf
There is a place to discuss OMOG and Shambattle games here:
https://www.facebook.com/groups/shambattle/
Showing posts with label Buck Rogers. Show all posts
Showing posts with label Buck Rogers. Show all posts
Saturday, September 16, 2017
OMOG Science Fiction / Space Supplement Available
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Tuesday, January 19, 2016
Sci Fi Galaxy Laser Team and Star Wars figures
Just for fun, I decided to compare several Galaxy Laser Team figures with the Star Wars characters who inspired them. Or did they? On closer inspection, some Galaxy figures are entirely different from those they supposedly portray. Star Wars may have inspired some of the Tim Mee brand figures, but both sets are distinct.
Chewbacca and Chompsnuffa
The main similarity between Star Wars’ Wookie and the Galaxy Fur Alien is the fur. Granted, the Galaxy figure was an attempt to take the place of the Wookie, but the facial features and weapon are entirely different. My suggestion for those who paint their figures is to use very different colors on these funny fellows. An imaginative modeler could get a very distinct miniature from the Galaxy fur alien just by creative use of paint. Green fur? Maybe...
Darth Vader and Magnutto
Darth Vader is a very distinct character. Side by side with the supposed Galaxy Laser team version, they are very different figures. The Tim Mee counterpart looks like a Marvel Comics character. Thigh-high boots, a pectoral chest-plate and pro wrestler belt are very different from Vader’s clothing. The helmets are also unique. The Tim Mee figure wears what looks like a variant of an open-faced Greek helmet. His cape is shorter and so is his weapon. A light-club? With a little work, it could be a Greek-type sword. Again, a creative painter could make the Tim Mee figure look stunning.
X-Wing Pilot and Soldier with Pistol
These two have more in common than the other pairs. Helmets, though distinct, have a similar overall shape. However, the pilot is obviously in a flight suit. The Tim Mee figure could be anything from a security officer to Buck Rogers type soldier. He wears a very different outfit and unique boots that seem to flop over the top like those of pirates. While he could fit in the realms of Buck Rogers, Death Star personnel or Rebel infantry, he is unique enough to stand out. It is all in the paint work.
Tusken Raider and Turto-lob
These are so distinct as to have no middle ground between them. The Tusken is a desert character. If not humanoid, it is still likely mammalian. The Turto-lob (Turtle + lobster) is reptilian with a bird-like beak, buggy antennae and lobster claws. Still and all, both are cool aliens to add spice to your spice adventures.
R2D2 and the Washboard Robot
Mistakenly called "droids" in the movies, short tin-can robots were a common feature of the Star Wars franchise. (Droid is short for android, a robot having a basic human shape. C3PO from Star Wars, Data from Star Trek: The Next Generation and the Terminator are androids. R2D2 and his type are not.) R2D2 is a small, cylindrical machine with a dome top and three legs. By comparison, Tim Mee’s Galaxy Laser Team robot is a flat, rectangular-bodied machine with two legs.
Small robots like both of these examples were common in the Star Wars movies. Another movie using small robots was Silent Running with Bruce Dern from 1972. He had a pair of two-legged, boxy robots. Cute robots seem to have been a thing of the times. For instance, Buck Rogers in the 25th Century, a 1970s show, had a comical little robot named Twiki. (Think Hello Kitty goes Andriod: Twiki.)
Of course, Star Wars was not the only inspiration. Three of the characters in the Galaxy Laser Team had other origins:
The Astronauts
The two astronauts in the Galaxy Laser Team are somewhere between Gemini and the Space Shuttle. One pose is reminiscent of the early MPC "Mercury" type astronauts. The other has similarities to two other poses. However, these Galaxy astronauts are more modern. For instance, the air supply on the astronauts’ backs tells the tale. The MPC astronauts have tanks similar to a scuba diver. The Galaxy men have a boxy pack instead. It would have been more like that worn on the Space Shuttle. The Apollo air pack was much larger, wider and taller.
What happened to the woman with console? She is apparently based on the female crew of the original run of Star Trek. Unlike the others, there is no previous plastic figure on which she might be based.
The Galaxy Laser Team is a good source of affordable 50 to 54mm scale space figures. Because they are different from the characters of popular sci-fi movies, there is a lot of leeway as to how they can be painted and their use in games. A skillful modeler could get more than a few good conversions from them. The recent Hasbro "Star Wars" plastic figures are a great asset, but they will be getting scarce due to discontinued production. Perhaps Airfix will reissue their fantasy space men soon. They can accompany both of the aforementioned sets of spacemen.
Tuesday, January 5, 2016
Retro Space part 1 - For Sci Fi Readers and Gamers
Radio Punk
I grew up with the kind of spacemen that inspired the old Archer and Ajax figures. Prior to the Mercury flights, we thought spacemen would look like the toys. Reality trumps fiction. Toy spacemen made ever since have usually been in the mold of the Mercury, Gemini and Apollo type astronauts. That is, except for a few fictional types such as Star Trek and Star Wars. Even then, modern characters in space suits were more like conventional astronauts.
Along with toy spacemen were old movie posters featuring futuristic astronauts in various adventures. The Buck Rogers serials and others like them gave us an idea of space that would be very cool with a touch of Art Deco and Streamline artistic flair. Thinking of them made me wonder where such spacemen might represent real astronauts. Just as they were suited for space operas in the 1950s, might they be appropriate if we had gotten into space by the middle of that decade?
What with Steampunk trying to create an alternate history with the technology of the late 1800s, I wondered. Could we not do the same with technology developed in the decade after World War II? Perhaps...perhaps, if we can come up with a means to go into space without overstepping the limits of plausible deniability.
The following is based on some random speculation I did about ten or twelve years ago.
I call it “radio-punk”.
A thought experiment from a few years ago based itself on an unusual premise. What if some kind of unfinished secret Nazi technology was found at the War’s end that could make space travel possible? I have heard old conspiracy theories about everything from flying saucers to levitating occult devices. For sake of science fiction, let us suppose that one of them was viable. Though it would not have been ready by the end of the War, it could be developed further afterward. Remember Space 1999? How about Space 1955? It would be an alternate history kind of thing.
Getting to space would be one thing. What about dealing with the vacuum and the intense cold of Space? How about shielding from solar radiation and cosmic rays? How about the Van Allen Radiation Belt? Our astronauts did not have to deal with the Van Allen Belt until the Apollo Missions to the Moon. The Belt was only discovered in 1958. That I think of it, in Space 1955, dealing with the Van Allen Belt could be an episode all in itself.
In real time, a lot of advances in technology were accomplished between 1955 and 1969. Several of them were crucial to making the Moon landing a success. I do not know all of them. One necessity was a pressurized suit that shielded the wearer from extreme temperatures and radiation. Look at the evolution of Space Suits from the Mercury crew, whose gear was not very different from a high-altitude military pilot, to the Moon suits worn by the Apollo crew. Not being expert, I do not know how many of the materials used were even a thought in 1955.
If these things could be handled with the secret Nazi technology and 1950s ingenuity, what might they be? The first Laser was made in 1960. That pretty much precludes laser communications, laser navigation, laser rangefinders and energy weapons for our 1955 space crew. I do not know how advanced we were with transistors in 1955, or how much of a radio or video would still require vacuum tubes. Video cameras were large and awkward at the time. Broadcasting television signals was a much bigger operation. It took years to miniaturize many of these things. Communication would require more equipment and space in 1955.
As for armaments, things would be quite different without ray guns and other energy weapons. I imagine for close range, spring-loaded weapons might be useful for no or low gravity. A spear gun or even small crossbow type gadget may be the thing, especially since there is no atmosphere to slow the projectile. Rockets would be ideal, from larger missiles fired from a space ship to man-carried rockets like those fired from a bazooka. Rockets would have to carry their own oxygen if used in a vacuum or an atmosphere lacking it. Weapons used inside a spacecraft would have to be low-velocity projectile weapons with ammo that does not penetrate the hull. They would rely on the air in the craft for ignition. For ground combat with gravity, but low or no atmosphere, or an atmosphere lacking oxygen, there could be projectile weapons. A powerful air gun, working along the lines of CO2 pellet guns, might work. It would have to carry its own propellent. Firearms would have to be adapted for the purpose. First, they would need to have an oxygen supply to provide ignition. Second, the projectile’s powder would have to be formulated to give plenty of power with less oxygen. Firearms would likely have their own small oxygen tank, either external, internal, or both. A soldier would be in trouble if he ran out of ammo or air.
Of course. there is always a chance of getting alien technology. One might discover it left behind on a moon or planet in our solar system. We may capture some in a skirmish with aliens. Suppose an alien culture developed energy weapons, but never had the transistor or solid-state electronics? Even on Earth, all cultures did not develop evenly. That would allow for the ray guns carried by old style toy spacemen.
Speaking of space, a lot of things might trickle down from the secret technology into the everyday world. It may affect air travel and the future development of aircraft, for instance. In the series inspired by Philip K. Dick’s The Man in the High Castle, the Nazis developed a supersonic passenger jet akin to the Concorde SST called “the Rocket.” Might a different technology lead to different aircraft with capabilities superior to those in real time?
Would the new technology affect ground vehicles? How might that work?
Suppose the new technology only applied to air and space travel. What kind of vehicles could be made to explore other planets? The Lunar Rover used batteries, but its technology was far in advance of what was available in 1955. Back then, batteries did not last as long and needed to be handled with more care. Leaking was a big problem for dry cell batteries in the 1950s. The electric motors of the day tended to be large and needed a large power source. Battery operation would have been ponderous because of all the batteries that were needed. Steam and internal combustion engines would be impractical because they need oxygen for the fuel that provides heat. As with powering electric motors, a lot of batteries would have to be used to provide enough heat for just a little steam. There is also the problem of water. Transporting water for a steam-powered vehicle would use up valuable space. A space rover powered like a bicycle might work on smooth terrain. It would have to be small and light, and could not carry much more than the passengers pushing the pedals.
Solar panels and similar technology were nowhere in sight in the 1950s. Energy sources would have to be brought.
As you can see, Space 1955 is more difficult, requires more time, more space, heavier and bigger objects that what could be made in 1969. Just as modern technology is well advanced of that used for the Apollo missions, so the Apollo technology was a quantum leap ahead of 1955. Look at what we had in our everyday lives back then. Radios, televisions, appliances and the like were bigger and heavier. Very few had electronics. Tube technology was at its height. Most things were heavier because most were made of metal and wood. The plastics were heavier and thicker.
How would we reconcile that with the idea of space travel and interplanetary adventurers? How might the technology be explained? To devise technology from that era taking the place of its modern counterpart, you would have to go back to 1950s tech and then bring it forward by another route. This route would be limited to the materials and know-how of the time. For instance, there would be a lot of wires and tubes. Transistors and solid state were relatively new and rather primitive as compared to what was available a decade later.
Keep in mind that this is all wildly speculative. I do not have the background in science history to know enough 1950s “state of the art”. Likewise, I do not have the kind of specialized knowledge about space travel and astronomy to know all of the conditions to be overcome for the safety of astronauts. With Space 1955, I was having fun stretching a few ideas. Frankly, I do not know if it would have been remotely possible, even by stretching the limits of plausible deniability. Still and all, it was fun to consider.
Besides, the old fictional space suits and the old style rocket ships with fins look a darn sight better than the real things that emerged since 1960. NASA does amazing things, but compared to the Buck Rogers serials, it looks bland. And while Buzz Aldrin could probably out-think, out-shoot, out-fight and out-smart Buck Rogers, Flash Gordon and the rest of them, their stuff still looked better.
*****
Aliens 1955
During the original Star Trek series, Aliens began to change. Most of Star Trek’s alien encounters involved humans or creatures very close to human. Things were not so in the 1950s. A look at the covers of science fiction novels and magazines shows a very weird variety of creatures. While green was the most popular color for aliens, the shape of them was truly bizarre. There were tall ones, short ones, thick ones and skinny ones. Most had pointy ears and big buggy eyes., A nickname for standard sci-fi aliens was “Bemmies”, a take on the acronym for Bug Eyed Monster. One thing that is notable is that many looked like mythical beings as described in old folktales from around the world. Sci-fi had given a scientific update to the general run of trolls, ogres, demons, imps, gnomes and hobgoblins. There were also assorted clunky robots, from sinister cylinders to boxy metal men to “Robbie” of forbidden planet. One funny example was a robot who opened the door to the underground world in Gene Autry’s “The Phantom Empire”. The top of the robot’s head was shaped like a cowboy hat.
Keeping a 1950s sci-fi flavor to Space 1955 would be enhanced by aliens like those of the 1950s. For toy soldier buffs, plastic makers Lido and Marx both produced their own ranges of alien spacemen. They are a bit hard to find these days. Lido’s aliens and robots were quite bizarre. Marx’s “Moonbase Alpha” aliens were just a little less so. If you cannot find the ones you like, sculpt your own or look at fantasy figures. Many of them can be converted to 1950s-style alien spacemen.
One of the more bizarre alien space things was a series of cards from the early 1960s called “Mars Attacks.” They were about an alien invasion of Earth and the depravity of the invaders. Some of the cards were quite gruesome, too. A movie of the same name was made in 1996, including some retro elements. One could get some ideas about aliens of the 1950s from the movie and cards. If anything the movie was a lot of fun.
Alien space ships, vehicles and other equipment was often illustrated on the covers of science fiction. They can be used to devise your own alien airdromes and motor pools.
******
Game Adjustments
There would not need to be many game adjustments made to incorporate Space 1955 / Radiopunk. Most alterations would be to work at a level of lower technology. Many things accepted in current futuristic sci-fi would not even be on the drawing boards in the 1950s. A problem might be in finding suitably large alien figures if you use the old Ajax and Archer type figures.
I grew up with the kind of spacemen that inspired the old Archer and Ajax figures. Prior to the Mercury flights, we thought spacemen would look like the toys. Reality trumps fiction. Toy spacemen made ever since have usually been in the mold of the Mercury, Gemini and Apollo type astronauts. That is, except for a few fictional types such as Star Trek and Star Wars. Even then, modern characters in space suits were more like conventional astronauts.
Along with toy spacemen were old movie posters featuring futuristic astronauts in various adventures. The Buck Rogers serials and others like them gave us an idea of space that would be very cool with a touch of Art Deco and Streamline artistic flair. Thinking of them made me wonder where such spacemen might represent real astronauts. Just as they were suited for space operas in the 1950s, might they be appropriate if we had gotten into space by the middle of that decade?
What with Steampunk trying to create an alternate history with the technology of the late 1800s, I wondered. Could we not do the same with technology developed in the decade after World War II? Perhaps...perhaps, if we can come up with a means to go into space without overstepping the limits of plausible deniability.
The following is based on some random speculation I did about ten or twelve years ago.
I call it “radio-punk”.
A thought experiment from a few years ago based itself on an unusual premise. What if some kind of unfinished secret Nazi technology was found at the War’s end that could make space travel possible? I have heard old conspiracy theories about everything from flying saucers to levitating occult devices. For sake of science fiction, let us suppose that one of them was viable. Though it would not have been ready by the end of the War, it could be developed further afterward. Remember Space 1999? How about Space 1955? It would be an alternate history kind of thing.
Getting to space would be one thing. What about dealing with the vacuum and the intense cold of Space? How about shielding from solar radiation and cosmic rays? How about the Van Allen Radiation Belt? Our astronauts did not have to deal with the Van Allen Belt until the Apollo Missions to the Moon. The Belt was only discovered in 1958. That I think of it, in Space 1955, dealing with the Van Allen Belt could be an episode all in itself.
In real time, a lot of advances in technology were accomplished between 1955 and 1969. Several of them were crucial to making the Moon landing a success. I do not know all of them. One necessity was a pressurized suit that shielded the wearer from extreme temperatures and radiation. Look at the evolution of Space Suits from the Mercury crew, whose gear was not very different from a high-altitude military pilot, to the Moon suits worn by the Apollo crew. Not being expert, I do not know how many of the materials used were even a thought in 1955.
If these things could be handled with the secret Nazi technology and 1950s ingenuity, what might they be? The first Laser was made in 1960. That pretty much precludes laser communications, laser navigation, laser rangefinders and energy weapons for our 1955 space crew. I do not know how advanced we were with transistors in 1955, or how much of a radio or video would still require vacuum tubes. Video cameras were large and awkward at the time. Broadcasting television signals was a much bigger operation. It took years to miniaturize many of these things. Communication would require more equipment and space in 1955.
As for armaments, things would be quite different without ray guns and other energy weapons. I imagine for close range, spring-loaded weapons might be useful for no or low gravity. A spear gun or even small crossbow type gadget may be the thing, especially since there is no atmosphere to slow the projectile. Rockets would be ideal, from larger missiles fired from a space ship to man-carried rockets like those fired from a bazooka. Rockets would have to carry their own oxygen if used in a vacuum or an atmosphere lacking it. Weapons used inside a spacecraft would have to be low-velocity projectile weapons with ammo that does not penetrate the hull. They would rely on the air in the craft for ignition. For ground combat with gravity, but low or no atmosphere, or an atmosphere lacking oxygen, there could be projectile weapons. A powerful air gun, working along the lines of CO2 pellet guns, might work. It would have to carry its own propellent. Firearms would have to be adapted for the purpose. First, they would need to have an oxygen supply to provide ignition. Second, the projectile’s powder would have to be formulated to give plenty of power with less oxygen. Firearms would likely have their own small oxygen tank, either external, internal, or both. A soldier would be in trouble if he ran out of ammo or air.
Of course. there is always a chance of getting alien technology. One might discover it left behind on a moon or planet in our solar system. We may capture some in a skirmish with aliens. Suppose an alien culture developed energy weapons, but never had the transistor or solid-state electronics? Even on Earth, all cultures did not develop evenly. That would allow for the ray guns carried by old style toy spacemen.
Speaking of space, a lot of things might trickle down from the secret technology into the everyday world. It may affect air travel and the future development of aircraft, for instance. In the series inspired by Philip K. Dick’s The Man in the High Castle, the Nazis developed a supersonic passenger jet akin to the Concorde SST called “the Rocket.” Might a different technology lead to different aircraft with capabilities superior to those in real time?
Would the new technology affect ground vehicles? How might that work?
Suppose the new technology only applied to air and space travel. What kind of vehicles could be made to explore other planets? The Lunar Rover used batteries, but its technology was far in advance of what was available in 1955. Back then, batteries did not last as long and needed to be handled with more care. Leaking was a big problem for dry cell batteries in the 1950s. The electric motors of the day tended to be large and needed a large power source. Battery operation would have been ponderous because of all the batteries that were needed. Steam and internal combustion engines would be impractical because they need oxygen for the fuel that provides heat. As with powering electric motors, a lot of batteries would have to be used to provide enough heat for just a little steam. There is also the problem of water. Transporting water for a steam-powered vehicle would use up valuable space. A space rover powered like a bicycle might work on smooth terrain. It would have to be small and light, and could not carry much more than the passengers pushing the pedals.
Solar panels and similar technology were nowhere in sight in the 1950s. Energy sources would have to be brought.
As you can see, Space 1955 is more difficult, requires more time, more space, heavier and bigger objects that what could be made in 1969. Just as modern technology is well advanced of that used for the Apollo missions, so the Apollo technology was a quantum leap ahead of 1955. Look at what we had in our everyday lives back then. Radios, televisions, appliances and the like were bigger and heavier. Very few had electronics. Tube technology was at its height. Most things were heavier because most were made of metal and wood. The plastics were heavier and thicker.
How would we reconcile that with the idea of space travel and interplanetary adventurers? How might the technology be explained? To devise technology from that era taking the place of its modern counterpart, you would have to go back to 1950s tech and then bring it forward by another route. This route would be limited to the materials and know-how of the time. For instance, there would be a lot of wires and tubes. Transistors and solid state were relatively new and rather primitive as compared to what was available a decade later.
Keep in mind that this is all wildly speculative. I do not have the background in science history to know enough 1950s “state of the art”. Likewise, I do not have the kind of specialized knowledge about space travel and astronomy to know all of the conditions to be overcome for the safety of astronauts. With Space 1955, I was having fun stretching a few ideas. Frankly, I do not know if it would have been remotely possible, even by stretching the limits of plausible deniability. Still and all, it was fun to consider.
Besides, the old fictional space suits and the old style rocket ships with fins look a darn sight better than the real things that emerged since 1960. NASA does amazing things, but compared to the Buck Rogers serials, it looks bland. And while Buzz Aldrin could probably out-think, out-shoot, out-fight and out-smart Buck Rogers, Flash Gordon and the rest of them, their stuff still looked better.
*****
Aliens 1955
During the original Star Trek series, Aliens began to change. Most of Star Trek’s alien encounters involved humans or creatures very close to human. Things were not so in the 1950s. A look at the covers of science fiction novels and magazines shows a very weird variety of creatures. While green was the most popular color for aliens, the shape of them was truly bizarre. There were tall ones, short ones, thick ones and skinny ones. Most had pointy ears and big buggy eyes., A nickname for standard sci-fi aliens was “Bemmies”, a take on the acronym for Bug Eyed Monster. One thing that is notable is that many looked like mythical beings as described in old folktales from around the world. Sci-fi had given a scientific update to the general run of trolls, ogres, demons, imps, gnomes and hobgoblins. There were also assorted clunky robots, from sinister cylinders to boxy metal men to “Robbie” of forbidden planet. One funny example was a robot who opened the door to the underground world in Gene Autry’s “The Phantom Empire”. The top of the robot’s head was shaped like a cowboy hat.
Keeping a 1950s sci-fi flavor to Space 1955 would be enhanced by aliens like those of the 1950s. For toy soldier buffs, plastic makers Lido and Marx both produced their own ranges of alien spacemen. They are a bit hard to find these days. Lido’s aliens and robots were quite bizarre. Marx’s “Moonbase Alpha” aliens were just a little less so. If you cannot find the ones you like, sculpt your own or look at fantasy figures. Many of them can be converted to 1950s-style alien spacemen.
One of the more bizarre alien space things was a series of cards from the early 1960s called “Mars Attacks.” They were about an alien invasion of Earth and the depravity of the invaders. Some of the cards were quite gruesome, too. A movie of the same name was made in 1996, including some retro elements. One could get some ideas about aliens of the 1950s from the movie and cards. If anything the movie was a lot of fun.
Alien space ships, vehicles and other equipment was often illustrated on the covers of science fiction. They can be used to devise your own alien airdromes and motor pools.
******
Game Adjustments
There would not need to be many game adjustments made to incorporate Space 1955 / Radiopunk. Most alterations would be to work at a level of lower technology. Many things accepted in current futuristic sci-fi would not even be on the drawing boards in the 1950s. A problem might be in finding suitably large alien figures if you use the old Ajax and Archer type figures.
Part II will be posted tomorrow
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Thursday, December 31, 2015
Sci-Fi: Ray Guns, Grenades, and Close Combat in Space
Sci-Fi: Ray Guns, Grenades, and Close Combat in Space
Let’s face it , folks. I have been exposed to outer space stuff for almost 60 years. There were children’s shows and reruns of space movies to get us started. Saturday morning kids’ shows played reruns of old Buck Rogers and Flash Gordon serials. The Air Force had its high-altitude balloons and X15s scratching the edge of space. Then came NASA and Mercury, Gemini, Apollo and the Moon. Forbidden Planet and The Twilight Zone used SciFi to ask the deeper questions. Lost in Space amused us. The new type series like Star Trek and Space 1999 enthralled us. Along came the Space Shuttle, and then Star Wars, Stargate, the Martian Chronicles and topping the list, Farscape.
Toy-wise ,we came a long way too. From the clunky spacemen of Archer and Ajax in the 1950s to MPC’s “Mercury” astronauts, it began. Next came the figures based on TV shows and moves, from the Thunderbirds of ITC TV to Imperial Stormtroopers and Klingon soldiers.
There is the challenge - to make a space game that can accommodate almost any space toy figure in the last 60 years. One game that did it well is Laserblade by Echidna Games, Laserblade accommodates small skirmish action for three to perhaps ten or twelve pieces. It focuses on individuals. OMOG differs, being a squad-level game that emphasizes a small unit.
Space Weapons
The Ray Gun of science fiction originated in people’s fascination with X-rays and radioactive waves. In the 1920s, science was discovering more about radiation and waves. Fantastic possibilities were discussed as to the future benefits of Alpha, Beta and Gamma rays. Being a science-savvy lot, science fiction writers seized on these ideas. They concocted a variety of ray guns, disrupters and disintegrators. This was a few decades before lasers, by the way.
Ray guns and their lot are energy weapons. They emit a wave of energy at their targets. The immediate problem is containing the energy so it does not dissipate. The energy must be focused. Other measures have to be invented so that the wave or ray is not dissipated by the atmosphere or conditions like clouds, dust, humidity, etc. These are among the reasons why long range laser weapons are only now becoming possible. Science has found ways to focus the ray and minimize dissipation.
The only hand-held energy weapons in general use today are stun guns, cattle prods and Tasers. All discharge electrical energy and all require contact with the target. A stun gun and cattle prod has to have its electrical nodes pressed against an opponent. A Taser fires thin wires with a small barb to attach to the target, after which an electrical charge is sent through them. The smallest lasers are laser pointers, and the green ones can pop a balloon if fired at it long enough at close range. That is, if they do not run out of energy first.
Small lasers do not pack much power. Powerful lasers need plenty of energy. A person using one would have to wear a bulky battery packs, and even then it would only be good for two or three bursts. Obviously, part of the science is to devise a more compact power supply. Power supplies are already getting smaller so it is only a matter of decades before science creates one that could fit into a man-carried weapon.
The use of energy weapons would be practical, once focusing the beam and powering it are perfected. The necessities of space make them more practical than projectile weapons. In low-gravity and weightless conditions, a weapon with even the slightest recoil can unbalance and even topple the shooter. Projectile weapons, be they powered like our bullets or if their bullets are small rockets, will have some degree of recoil. In low gravity, even the almost-imperceptible recoil of an M16 could dislodge a person. The other problem is in thin-atmosphere and no-atmosphere conditions. Most projectile weapons require some sort of ignition. In space, the ammo or weapon would have to contain the oxygen necessary for ignition. Energy weapons have no recoil and require no air supply. They would work in high gravity, low gravity and no gravity. Gravity would not affect their range, either. A high-gravity situation would alter the path and range of a projectile.
Liquid-squirting weapons would also be at a disadvantage, since they have a “recoil” of their own. Anyone who has fired a man-carried flamethrower knows the push they feel as the jet of liquid flame squirts forth.
Would a small energy weapon have the range and power of a larger one? After all, one might argue, they are only firing waves of some sort of radiation. The answer is a resounding NO. A major aspect of an energy weapon is to contain and focus the energy. The smaller weapon could contain and control a lesser amount of energy than a larger one. Compare a pistol-sized weapon to one the size of a rifle. The pistol contains and controls less, and so the ray it emits is weaker and dissipates at a much closer range than that of a larger weapon. The larger weapon can contain and control more energy, allowing each shot to have more power and greater range.
Heat would be a factor. One of the problems of automatic weapons is their tendency to get hot after firing for awhile. The larger the barrel and weapon itself, the more it can withstand heat. Indeed, heat would be a bigger problem in energy weapons. Not-yet-invented materials might help dampen some of the heat. Nonetheless, better dampening would require more material, more technology, and thus a larger weapon. The heat that could be dissipated in something the size of a pistol would have to be much less than that of a rifle. A smaller weapon would be unlikely to sustain as much shooting. A pistol might be limited to single shots like a semi-automatic weapon. The same may apply to a rifle firing more powerful rounds. A larger rifle might be needed to fire bursts or a longer sustained shot.
Rays could vary. Some would obviously be destructive, harming materials and damaging the body. Others may or may not break materials, but could adversely affect bodily functions, either permanently or temporarily. A “stun” weapon is likely. Knowing how radiation has adversely affected people, from Madame Curie to the more current disasters at Chernobyl and Fukushima, a harmful ray is likely. It would not have to damage materials to affect the body. The Neutron Bomb comes to mind as an example. This may be the alternative to chemical warfare in the future. Of course, it is already covered by various treaties. However, those treaties would not apply in space against aliens. I imagine that these rays would be a technological equivalent to “Dim Mak”, the delayed-reaction ancient Chinese “death touch.”
There can be no “cold ray,” as cold is a slowing of molecules. For a ray or wave to move, the molecules would necessarily have to be accelerated.
The only projectiles useful in space would be rockets. The problem would be the back blast. The Bazooka remedied it partly by letting the back blast escape from he rear of the launcher. While small projectiles fired from pistols and rifles would be impractical, larger launchers might have their place. Rockets move by the energy they emit in flight. They would have to be large enough to carry their own oxygen. Large rockets meant to reach space have been doing this for over 70 years. Perhaps smaller rockets would have to do the same, Then again, perhaps the future will see a different propulsion system that needs no oxygen to work in a vacuum.
The idea of smart munitions and guided bullets sounds fascinating, but they will have their limits. I believe shooters will still be required to aim, to some degree.
Certain old weapons would still be around, with improvements. Hand grenades would be around. Along with the explosive, concussion, fragmentation and white phosphorous (incendiary) grenades there might be different radiation and energy burst weapons. Some may even have a small time and / or impact detonator. A futuristic “smart” grenade could also be set for a burst or for blasting through an obstacle. One version is drawn from the old Archer (now Glencoe) spacemen. He holds a finned grenade. A weapon like this would be thrown toward the target. A few feet after leaving the thrower’s hand, it would ignite a small rocket motor and proceed to target. Perhaps there might even be limited guidance to target, but that is unlikely in a weapon so small and cheap. Guidance systems are better reserved for weapons aimed at larger targets.
Those physics classes paid off! They have certainly given insight into the future possibilities of weaponry for this planet and beyond.
Close Combat in Space.
In the Star Trek: the Next Generation movie “First Contact,” Captain Picard and Worff are on the outside of the starship. They wear space suits. Their goal is to defeat several Borg tampering with the ship. Somewhere along the line, Picard mentions remembering their anti-gravity hand-to-hand combat lessons.
My mind went back to the old Gemini space mission and some of the special tools they had to invent for work in weightless space. They had to make a special hammer. If an astronaut was using a hammer and cocked back his arm to swing, that motion would propel him backward., For every move there is a counter-move, according to Newton’s Third Law of Physics.
Another example was from an old ninja manual from the 70s. It showed a few special techniques for fighting in water. Though not exactly weightless, many of the same principles apply to a buoyant individual.
(You an find the Ninja book here: http://www.thortrains.net/downloads/oldninjabook.pdf )
Close combat training was also mentioned in Robert Heinlein’s brilliant book, “Starship Troopers”. There the fighting happened in places with gravity. I do not remember if low-gravity combat was discussed in the book.
Human unarmed and close combat systems were developed on our won planet where there is gravity. They apply the physics of gravity. This is obvious with Judo, Aiki and Chin Na, which use various throws and takedowns to defeat an opponent. The same dependance on gravity exists in Boxing, Karate, Chinese Boxing (Kung Fu) and arts using hand held weapons. Some leverage has to be gained in order to power a strike, trip or trap. Even a leaping punch, kick or thrust still requires thrusting one’s feet against the ground. Do that in low-gravity of weightless environments and you may find yourself headed for planetary orbit!
The same goes for primitive projectile weapons. Thrown weapons, arrows and slings all require drawing back. The pilum-thrower draws back his arm. The archer draws back his firing arm, and the slinger spins his sling and cocks his arm back before shooting. These could all be problematic in a low or no gravity environment. Add the fact that it would also affect trajectories and the like. This would also occur in low or no atmosphere. All would be lurched back by drawing their weapon and forward by launching it in the usual way, if it happened where gravity was lacking.
For fighting within gravity, the annals of close combat are voluminous. There are many systems for hand-held weapons, striking and grappling. While the Asian fighting arts have enjoyed some popularity, older systems from Europe and elsewhere have left such traces as manuals, guidebooks, literature and art. Indeed, one can this very day see the methods used for Medieval polearms, Renaissance fencing and Ancient Egyptian wrestling.
What would a hand-to-hand system be like in the future? Let us clear up a distinction between martial arts and hand to hand combat. A martial artist is someone who dedicates himself to the study of close combat systems. He works to perfect his skill.. Most martial artists are actually sportsmen.
Hand to hand combat is a collection of fighting techniques intended for defeating an opponent. It is neither a sport nor an art. One might more correctly describe many of the hand-to-hand systems as self defense. However, more than few are also offensive. Hand to hand combat is taught to those who are not going to devote their lives to the study of martial arts. It is taught to soldiers, police, and corrections officers. A self-defense version is taught to civilians.
The kind of hand-to-hand taught to space personnel would likely include unarmed techniques and others using hand -held weapons. Modern troops learn striking and grappling, as well as the combat knife, club or baton, and rifle with bayonet. Troops improvise weapons from entrenching tools, pioneer gear, etc. I had learned the riot baton as well as bayonet. In the early 70s, baton was taught to a few combat arms units on each post. They were to back up the military police in repelling anti-war protesters.
A low and no gravity system would have to avoid maneuvers that unbalance the fighter. Cocking one’s arm to strike would be omitted. Leaping kicks would also be eschewed, as these would likely send the kicker flying backward. The most likely methods would be grappling: holds, locks and chokes.
A problem emerges in just what holds to use on aliens whose physiology makes it difficult. Imagine a being with an arm more like the prehensile tail of a monkey than that of
a human. And consider a creature with almost no neck, which would be nearly impervious to chokes. The armies of the future might have to develop techniques for fighting adversaries with tentacles, extra arms, or one or more robotic limbs.
Soldiers would be taught to use a knife or stick to enhance grappling.
An important aspect of modern close combat is the use of weak spots and pressure points. Hand to hand fighters are taught to strike vulnerable places such as the throat, base of the skull, collarbones, kidneys, groin and joints. Certain holds put pressure to the throat, neck , limbs, spine and joints. Aliens species may have different weak spots. Some could be “double-jointed” and rather impervious to joint locks. Others may have evolved thicker, more muscular necks that resist strangles and chokes. Some may have evolved a bone structure over the throat or nape of the neck. All this certainly adds new elements to the development of close combat for space. You can be sure that potential alien adversaries would be teaching their troops how to defeat out weak points, just as we would teach ours to attacks theirs.
System developed by other species would reflect their strengths and weaknesses. At one end would be a lighter, supple species who would capitalize on agility and speed. The other end would be a heavier, slower, bulkier species who would focus on power and strength. Think of a lighter, faster type of King Fu like White Crane opposed to Sambo Wrestling. Each species would naturally builds its system on its own abilities.
I do not think hand-help weapons would change all that much. A few might be issued as weapons, but most would be weapons of opportunity. The standards would be combat knives, short swords / machetes, bayonets / lances and sticks. A fighter might make do with whatever is at hand, hence axes, impromptu clubs, etc. Someone with good hand-to-hand training could do serious damage with anything he picked up. There may even be specialized hand-to-hand weapons in some species, such as tentacle choppers, antennae loppers and the like.
There would be one other aspect to hand-to-hand combat. The way one fights in normal attire different from how one can fight when encumbered with extra clothing, a space suit or some type of armor. A person would have to be trained to fight in those circumstances. He would also need special techniques, as the presence of a suit would make some methods impractical, if not impossible. There is also the problem of fighting a suited or armored opponent. Again, methods to be used by an unencumbered fighter would be different from those used by one who is wearing armor or a space suit.
Now comes the problem of fighting alien species in their space gear and body armor. Indeed, hand-to-hand combat will be a very intriguing thing under those circumstances. We have an Earthly precedent which can give us a little idea of what is to come. The methods used by frogmen when fighting other divers include cutting air hoses, turning off regulators, unseating masks, and so on. I am sure that there would be a set of close combat techniques for interfering with an adversary’s protective suit and breathing apparatus.
Man to man combat in space and against aliens is going to face very different conditions than what we have encountered on Earth. Be it an individual gunslinger, military squad to hand-to-hand fighter, conditions such as gravity, weightlessness, toxic are and the vacuum of space will affect how one fights.
(This is part of the original thought experiment. I thought our serious sci-fi fans and battle gamers might enjoy it. The idea here is not to provide answer, but to provoke thought on the subject. This all started over devising space game skirmish rules and it quickly snowballed. The experiment has gone past military concerns and now totals about 50 pages.)
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